Wednesday, May 30, 2007

Yesterday, I finished all the backgrounds for this game, below are just the screenshots (click here and just click next to continue). Today, we got another meeting again, Elise, me and Yun worked hard to finish the prototype by tomorrow, so that we can get another feedback from tarwin and troy. So, I help Yun tae finishing the character selection section(make the chinese letter) and also opening design(layout) that we might use.

Elise got prototype today,and yeah, we're getting there. Its awesome to see the character's play in the game, almost like a fishing game, the user have to pick the right zodiac to get a score and go to the next level. we'll work on the next level more during this weekend and try to finish the whole game by monday, so we got time for testing and also do folio for joel's class.

Wednesday, May 23, 2007

Wednesday, May 23, 07

Today is a full day of work, I have generated some possible backgrounds that we might use, Yun Tae helps me to create some of backgrounds as well, since practically we're only working in a group of 3..so elise has prototype ready to show tomorrow to tarwin and troy, hopefully we can get sumthing back from that..

So I just posted those backgrounds on my blog..

Those backgrounds are not really done yet, I have to compile some stuff from yun so that our backgrounds have the same style and feeling. Yun and I decided to make a lil amount of animation for background, so that user wont get bored in particular scene. Things like rotating the sun, animate the flag on top of the castle or maybe some sort of raining scene will entertain the audience who's playing this game.

Tuesday, May 22, 2007

Hi GREEN TEAM...

first of all..

Thanx to elise.. :D..for making this share blog, ive no idea before that different ppl can contribute to one blog..but thats fine.

oh.I just realized, we're now in week 4 for this project.. just to let you guys know, i've done the character's template for both chinese and western zodiac so that we can start making the prototype. I break up the character into 3 different pieces>>head, body and legs kind of.. and Ive tested it before like troy and tarwin said last week that we can make kind of chubby character(big head and small body), so I did try that, seems everything alright, as long as you guys put the head on top of the body and the body would be best fit on top of the legs..at this point we dont have to worry about match point anymore i guess.. :D

oh yeah, i got both templates online in

HERE..

Im still developing the idea for making the zodiac's background. i'll come up with some bg's tomorrow, as we got our meeting tomorrow, what time is it elise?

I like the style of the bg that elise has created, keep it simple and vector, i think all flash games just use simple idea in terms of story telling and the way user play the game. Like games from

mofunzone

are good example for this project, especially the RPG/strategy game on that site.

alrighty, I'll see you guys tomorrow then..


May 19, '07 8:17 PM

DIGITAL GAMES_flash

GREEN team...!!!

We plan to develop a world where the users interact through input entered into a system and to observe the interaction which occur between the characters they create. The characters communicate with one another by speech bubbles and randomised
ways of walking into each other. To developed these individual characters we will require multiply amounts of assets which will be determined by user inputs such as name, birthday day, birth year, gender, and favourite colour. The game has a similar style and gameplay to the game runescape, where most interaction is simple and each character is unique in look and personality.
These inputs would correspond to certain body parts and also reflect the way these characters interact with other people. i.e. aries people are outgoing and this is reflected
in the way the speak to the other users charcters which have been saved into the world.



Friday, May 04, 2007

Sound

The aim of this exhibition design project is to
explain visually a process of how basic or source of sound will
become a creative and complex sound. Some properties of
sound, which are frequency, sound wave, period, amplitude
and speed, are really important things to create music. Sound
can be transferred through all forms of matter, gases, liquids
and solids. Moreover, the matter that supports the sound is
called the medium, this could be any things surround us.

This moving image piece will be projected using only one
projection on to the wall, a big and wide wall. Considering the
visual effects used in this motion graphic piece will be looking
great in a big scale projection. Another way to construct the
exhibition space is this video needs four “wave table” (some
kind of table that is normally used for taking series of
photographs for stop motion piece), which can be placed at
both left and right side of the wall. This table will reflect the
light from the projectors nicely and make a double-sided
reflection at the front and at the back of the table and the wall
still get projected as well, since this table made from good
quality of white plastic and transparent materials.



In The Year 7510

Analysis of how life in “POST HUMAN” era is going to be, how human are getting changed (physically) into cyborg. Robots and all types of machines will be created in order to help human in everyday life. Life will be like a dream/illusion that can be recreated. There will be no limitations of technology development and people are integrated with high technology in developed world. Therefore, people will not be surviving without technology in their life.

Post-humans could be a symbiosis of human and artificial intelligence, or uploaded consciousnesses, or the result of making many smaller but cumulatively profound technological augmentations to a biological human, i.e. a cyborg. Some examples of the latter are redesigning the human organism using advanced nanotechnology or radical enhancement using some combination of technologies such as genetic engineering, psycho pharmacology, life extension therapies, neural interfaces, advanced information management tools, memory enhancing drugs, wearable or implanted computers, and cognitive techniques.